Anthony Mckenzie Showreel
I am a modeller and texture artist with experience in creating immersive environments and characters. The basis of my work has been formed from the observation of anatomy, bringing realistic qualities into a playful aesthetic. Exploring current industry practices throughout my education, including PBR texturing and digital sculpting workflows, I have been able to build a skillset I am confident in applying. In the future I hope to continue challenging myself in a professional environment.