Undergraduate Degree Show 2015

Lost

The aim of Lost was to create a short, visual piece focusing on the design and development of four environments inspired by low poly illustration. The concept was to explore aspects of low poly design and interpret themes found within the space race within each environment. Overall, I wanted to create a piece that felt like animated illustration. The project allowed me to work several stages of the animation pipeline from start to finish and strengthen the skillset I have developed from the course.