Undergraduate Degree Show 2015

Cosmic Scout

Cosmic Scout by Philip Tallentire. Inspired by science fiction literature illustrations of the 1970s, I set out to create game environment influenced by this visual style utlising Unreal Engine 4. Using a buggy vehcile, the player is able to explore an alien world. My intrests lie in the design, production and implementatin of game evironments. The project required the culmination of techiques, acquired in my studies, applied throughout the production pipeline to reach the final playable product.