Copper Giloth, Jane Veeder & EVL : Real Time Design, Inc. Zgrass Demo, 1982
"I taught at the School of the Art Institute of Chicago [in 1983–84] and worked as a software designer for the start-up Real Time Design, Inc., which was established with funding by Bally and Midway Games. We were working to make ZGrass, a commercial product. I actually pio- neered the work of making a paint program with modules that you could configure. ZGrass was an extension of the language BASIC. It had a lot of visual commands in it. It was much easier to program compared to the kinds of programming courses I had taken at the university—it was rel- atively simple. But you could combine sound and image together. You could also do things in parallel, which was really important in terms of having simultaneous things happen when you were making something. I wrote my first drawing program on a Bally Arcade that had some extra memory and a keyboard added to make it possi- ble to write programs."
Copper Giloth in 'New Media Futures: The Rise of Women in the Digital Arts'
Courtesy of the Electronic Visualization Laboratory, University of Illinois at Chicago.
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