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UrbanLISP covers a wide range of customizations for AutoCAD. LISP is a program language of AutoCAD and is one of the ways UrbanLISP customizes AutoCAD's working environment. UrbanLISP is the result of three passions: the love for cities and architecture, the fascination for programming and most of all the joy of working together with people.

UrbanLISP commands are developed during projects in Urban Design, Landscape Architecture and Architecture: Urban Environments in it's broadest sense. In a profession where deadlines are often tight UrbanLISP commands have to enable the user to focus on designing as much as possible be it by saving time, increasing accuracy or streamlining AutoCAD. Being able to focus on designing and not having to do some of the most tedious tasks UrbanLISP commands just make working with AutoCAD more fun!

Trough UrbanLISP's video tutorials frequent users of AutoCAD can see what the possibilities of LISP programming are. The tutorials serve as a guidance for those who have UrbanLISP at their disposal. Together these videos form an overview of the most significant part of UrbanLISP's portfolio, toolbox or arsenal if you will. A big thanks to my colleges, who make this work so much fun. Enjoy watching the videos!


With urban design often areas have to be subtracted from the plan drawing. A collection of such numbers is quiet abstract. The 'Categorize' command is created to put these numbers in categories. The user had to make a selection of closed polylines, circles and/or ellipses. When the selection is confirmed there are several settings which can be adjusted. By default the command will create categories based on the areas of the entities in selection the user made.The command will draw a legend for the categories. Every entry in the legend will be drawn in a layer created by the command, the layer name is based on the category, the layer color is a random color. All selected entities will be hatched by the appropriate layer. When the command is finished there's a legend on the desired position and all selected entities are hatched with a layer which matches the category in the legend. The default settings are created to have a quick start. The user can also define custom categories so the legend shows the information which is desired.



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