Øredev - UX for the iPad - William Van Hecke
With the iPad, full-fledged touch computing is here. What can your touch interface do better? Which of your interaction assumptions are debris you should jettison, and which still apply? When you carve away the mouse and keyboard and desktop trappings, what is your software really about? Learn how the iPad experience respects users' concentration and creativity. Find out how the iPad is distinct from its iPhone and Mac siblings, and why it requires new thinking about interaction design.