Undergraduate Degree Show 2014

Holli Packwood

I worked on the major project ‘Hollow Gaze’ as a designer and concept artist. This project was the first game i have taken on and it was a great experience. My main role was to design elements of the game such as
the characters and the environment. My other roles included creating a 2.5D cinematic animation that the game would begin with to give intrigue and set the scene of the game. My final role was as an animator
where I created multiple animation cycles for both the main character and the enemies. Throughout my three years at Bournemouth University I have always taken on the design and animation roles allowing me to create some nice pieces of both 2D and 3D work.