Plant Growth Visualiser in Unreal Engine 4
When trying to recreate realistic ecosystems for video games and films, artists must consider all complexities and intricacies of the biological phenomena present in realworld ecosystems. Moreover, as the VFX industry moves towards using real-time game engines in place of the traditional pipeline, having tools available in these engines is of utmost importance.
Created by Msc Student Ollie Nicholls.