Steve Lipton - Beyond Byte: Prototyping with iPad Playgrounds
Have you ever needed to present a new app idea, but found it difficult to express that idea fully? Have you come up with a solution to a class in Swift and had nowhere to quickly try it out? For accomplished developers, iPad Playgrounds makes an powerful, portable way to prototype classes without Xcode. If presenting a potential app to clients, management, investors or doing some user testing, iPad Playground books make a easily distributable app without ever touching iTunes Connect or the app store. In this session, learn the tips tricks and techniques to use iPad Playgrounds for prototyping code in playgrounds and for making prototype apps in playground books. You’ll be introduced to the touch system that Playgrounds uses to code without a keyboard, adding graphics and other assets, and the limitations of playgrounds. You’ll learn about making user interfaces in liveView, building interactive pages and how to hide and show code. You’ll learn about playground books, how to structure them for a presentation, and how to make them without Xcode.